WESTERN FULMANNON

Fertile Coast

A fruitful coastal region of eclectic countries, ancient cultures, proud kingdoms, wild forests, and sea-bound communities.

THE FERTILE COAST

Five lands. Countless roads.

On the western edge of Fulmannon, the Fertile Coast contains a collection of countries, each distinct from the next.

From the island nation of Brähm and the red, dusty Adamant Realms to the green lowlands of Taurniel, the ancient Kryger, and the Elven Triumvirate, the region is filled with legends, cultures, and secrets waiting to be discovered.

COUNTRIES & REALMS

Explore the Fertile Coast.

Each country carries its own landscape, peoples, traditions, and place within the wider world of Thulohm.

Taurniel's green countryside, waterways, settlements, and monumental temple city.
THE GREEN KINGDOM

Taurniel

A rugged kingdom of green hills, misty moors, dense forests, and fertile lowlands, divided among feudal baronies owing allegiance to King Laurenal in Tiergard.

Its jewel is Thuburabe, a large city at the base of an imposing ziggurat containing temples to every known god in Thulohm.

KINGDOM · CAPITAL: TIERGARD
The Adamant Realms' red mesas, volcanic mountains, stone citadel, and caravan.
THE RED LANDS

Adamant Realms

Sun-scorched mesas, dusty steppes, and volcanic ranges hold ancient Dwarven kingdoms, nomadic Dragonborn tribes, and sparse Dark Elf settlements.

Dwarven caravans carry metals, gemstones, weapons, and stonework, while Dragonborn herders survive through the hardy Fulgoats they domesticated over centuries.

DWARVEN KINGDOMS · DRAGONBORN TRIBES
Brähm's northern fishing villages, harbor, steep-roofed homes, and rocky island shore.
THE ISLAND NATION

Brähm

A small green island in the cold Avarel Sea, where Humans, Turttlekin, and Otterfolk share close-knit fishing communities among meadows, coves, and rocky shores.

Known for hospitality and seamanship, Brähm follows the rhythm of the tides through fishing, smokehouses, and communal festivals.

AVAREL SEA · FISHING & SEAFARING
The Kryger's ancient forest and marshlands with dense greenery and sacred old-growth trees.
THE ANCIENT WILDLANDS

Kryger

Heavily unmapped forests and marshlands twist through thickets and brambles, alive with an ancient magic known to reclusive druids and the Wood Elves who live in harmony with the land.

Among its most sacred treasures is the Krygew tree, an ancient gnarled hardwood of which only a few specimens are known to exist.

WOOD ELVES · DRUIDS · KRYGEW TREES
The Elven Triumvirate's coastal harbor, evergreen forests, sea cliffs, and distant mountains.
THE ELVEN COAST

Elven Triumvirate

Towering evergreen forests, mist-shrouded valleys, and sheer mountains descend into the cold Avarel Sea, while Elven settlements flow naturally among trees, cliffs, rivers, and stone bridges.

Coastal havens shelter slender white-sailed ships, and secluded valleys preserve gardens, waterfalls, and venerable woodland.

EVERGREEN FORESTS · COASTAL HAVENS

A NEW JOURNEY

To be
explored soon!

A unique starting story for the Fertile Coast will take its place here—an invitation into this region with its own characters, setting, and first step into adventure.

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