Our story

Built from the things we wanted to create ourselves.

Fang & Forge grew out of worldbuilding, tabletop campaigns, writing, and the constant urge to turn ideas into something people can experience. Rather than organizing the entire studio around a single setting or game, we're creating a home for different projects, collaborators, and creative formats.

We are building this deliberately and in public. Some projects begin as campaign material, some as experiments, and some as ideas that deserve a larger home. Fang & Forge is the place where we can take those ideas seriously and develop them into something other people can explore, play, read, and use.

Meet the founders

The people behind the forge.

Fang & Forge is currently led by two founders bringing different strengths to the same goal: building worlds, stories, games, and tools people want to spend time with.

Portrait of Zach, co-founder of Fang & Forge Productions Co-Founder

Zach

Zach focuses on turning creative ideas into working experiences. His work at Fang & Forge includes the studio website, digital tools, virtual tabletop projects, production systems, and helping shape how the studio’s worlds are presented and shared.

He brings a technical and production-minded approach to the studio, working at the point where worldbuilding, design, and technology meet.

FocusWeb · Digital tools · VTT · Production
Portrait of Taylor, co-founder of Fang & Forge Productions Co-Founder

Taylor

Taylor focuses on worldbuilding, lore, and creative development. His work helps define the places, cultures, histories, and adventure ideas that give Fang & Forge projects their identity.

He brings the setting-first creative perspective that turns broad concepts into worlds with enough depth to support stories, campaigns, and future projects.

FocusWorldbuilding · Lore · Creative development
Artists of Fang & Forge

The people who give our worlds a face.

Fang & Forge is built to make room for visual artists and collaborators whose work helps turn settings, characters, and stories into something people can see and remember.

Artist profiles are coming to the forge.

As artists contribute to Fang & Forge, this section will introduce them alongside selected pieces of their work, their specialties, and links to the places where people can follow or support them.

Each artist will have room for a short bio and a gallery of the work they have created for Fang & Forge projects.

What we create

More than one kind of project.

Original WorldsSettings, lore, locations, characters, cultures, maps, and histories built to support stories and play.
Tabletop ExperiencesCampaign material, rules, adventures, tools, and resources designed around the way people actually play.
Stories & BooksFiction and longer-form projects that let our worlds exist beyond the table.
Digital ToolsFoundry VTT work, web tools, and eventually original software that supports players, GMs, and creators.
Currently at the forge

What we're building now.

Active development

Original Worlds

Veyra and Thulohm are distinct fantasy settings with their own histories, landscapes, and adventures.

Explore our worlds →
Active development

Foundry VTT Work

Developing and refining virtual tabletop tools, interfaces, and systems while learning what we want from future projects.

View projects →
Planning

Fang & Forge VTT

A longer-term original virtual tabletop project that will grow from the lessons learned through our current work.

See the roadmap →
Join the community

Follow the work as it takes shape.

Our Discord is the place for talking about the worlds, games, development, releases, and the work happening behind Fang & Forge.

Join Discord